The New Worlds engine main goal is to be a fully flexible and game independent game engine.
Which means, you should be able to add functionality without having to edit even a
single file in the existing code. You will be able to create any type of game with
our engine without having to modify too much.|
The game engine supports multiple templates as well as multiple languages, and shall offer a secure code to start to develop your game.
SQL injections (for the official modules as well as the core code) is prevented due to the correct usage of the MySQLi library. XSS security issues have been checked as well.
Modules you purchase or free modules you obtain from the New Worlds marketplace will
be safe and secure. We will review each module submitted to us before allowing you to
download them. Any modules found elsewhere could contain security issues which we cannot
prevent. Therefore, we strongly suggest you install only modules which come from the New
For more information, please visit our wiki manual.
For support for the packages and the official modules you may either use the forums: Indie Resource Forums
or via Email: email@example.com
Some of the notable features:|
Easy to configure tutorial for your players, shows where to click, what to do, and guides them at the beginning.
Full featured administration panel, allows to configure, edit content, and control your game.
See in real time how your game is going, how many registrations, how many page views and more.