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Welcome to the wiki manual of the "New Worlds Engine"

The New Worlds engine main goal is to be a fully flexible and game independent game engine. Which means, you should be able to add functionality without having to edit even a single file in the existing code. You will be able to create any type of game with our engine without having to modify too much.

The game engine supports multiple templates as well as multiple languages, and shall offer a secure code to start to develop your game.

SQL injections (for the official modules as well as the core code) is prevented due to the correct usage of the MySQLi library. XSS security issues have been checked as well.

Modules you purchase or free modules you obtain from the New Worlds marketplace are safe and secure. We will review each module submitted to us before allowing you to download them. Any modules found elsewhere could contain security issues which we cannot prevent. Therefore, we strongly suggest you install only modules which come from the New Worlds marketplace.

This wiki contains 129 pages and a total of 87 articles.

Participate in maintaining this wiki. Account creation is disabled to prevent spam from being posted. Contact Alain if you are interested in helping to improve the wiki.

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